The very final choice in the game, which comes after the final stats are presented to you, will never fade.It is always safe to press to interact with objects and characters, even though it often causes Alex to speak.Never press, , or (the three dialogue options). You still need to keep everyone alive.Accept the proposition late in the game.Drive Ren and Nora away from each other.Always pick the rude or "I don't care" dialogue options, shift blame onto others, and refuse to help them.Keep everyone alive (Only one character can be lost and I'll point out where this is as well).Don't accept the major proposition late in the game (I'll point this out when we get there).Leave them together when the group splits up. Say nice things about Ren to Nona and nice things about Nona to Ren.Keep him at your side when given the option. Being kind to Jonas is particularly important.Always pick the kindest dialogue options.In my opinion, it makes for the best story. Remember that you'll also need to pick which one will be your collectibles playthrough.įirst, you'll need a "friendly" playthrough. Some achievements are possible in multiple playthrough types and others are limited to only one of the three. Any way you divide them, you'll need three playthroughs to get them all. Now for how these characters fit into the three playthroughs you'll need to carry out.Ħ of the 13 achievements deal with how you play through the story as a whole. She's bitter towards Alex for something I'll leave for you to find out.
You'll only see him a a little bit toward the end of the story.Ĭlarissa was Michael's girlfriend. He more or less put this group and trip together. Alex's mom recently married Jonas's dad and this trip is the two teenagers' chance to get to know each other.